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Global Digital Culture| Video Games and the Asymmetry of Global Cultural Flows: The Game Industry and Game Culture in Iran and the Czech Republic

  
ŠISLER, Vít; ŠVELCH, Jaroslav; ŠLERKA, Josef. Global Digital Culture| Video Games and the Asymmetry of Global Cultural Flows: The Game Industry and Game Culture in Iran and the Czech Republic. International Journal of Communication, [S.l.], v. 11, p. 23, sep. 2017. ISSN 1932-8036. Available at: <https://ijoc.org/index.php/ijoc/article/view/6200>. Date accessed: 04 july 2025.